Event-driven .NET: How to unit test code that depends on an event

Testing code with a dependency on an event can be tricky. You may be tempted to directly unit test the event handling method. However, that doesn’t prove that code under test is listening for the event. It’s better to really fire the event, and then test side effects of the event handling method. Firing the … Read more

C# – Pass in a Func to override behavior

If I want to change the behavior of a method from the outside, I can pass in a function pointer. This approach exists in every language, and is one way to implement the Strategy Pattern. In C#, function pointers are referred to as delegates, and the two most common ones are Action and Func. The … Read more