Fixing the Sync over Async antipattern

The Sync over Async antipattern is when you’re using a blocking wait on an async method, instead of awaiting the results asynchronously. This wastes the thread, causes unresponsiveness (if called from the UI), and exposes you to potential deadlocks. There are two causes: Calling Wait() on the Task returned by the async call. Using Task.Result. … Read more Fixing the Sync over Async antipattern

Multithreaded quicksort in C#

One day I decided to challenge myself by trying to implement multithreaded quicksort. I wanted to see how it would compare to the built-in sort function – Array.Sort(). I came up with two algorithms that were 2-4x faster than Array.Sort(): Top-down: divide-fork-sort-merge Bottom-up: quicksort with fork-on-recursion After continuing to tinker, in attempts to further optimize, … Read more Multithreaded quicksort in C#

How to update UI from another thread

I often need to be able to run multiple threads and update the UI based on the results. For example, I may need to execute GET requests to 10 different endpoints concurrently, and then report their results in a datagrid as they come back. The problem is you can’t just update the UI from any … Read more How to update UI from another thread